


That’s why commuters are so popular with flight simulator fans. The parts of simulated flights considered “fun” are the departure and arrival. Most flight simulator fans prefer flights that do not exceed two hours, and for a good reason. It is the gateway to the buzzing and contemporary city of Melbourne. Taking over from Essendon in 1970 as the main airport for Melbourne, “Tulla” was expanded to 4 terminals with 68 gates in 2023 with just over 40 airlines operating from the airport. Located to the northwest of Melbourne CBD and a stone’s throw away from Orbx HQ at Essendon Fields, YMML is the second busiest airport in Australia. Modelled by our Orbx team led by Sascha Normann, YMML has been meticulously recreated, from the intricacies of the terminals to the sprawling runways and taxiways. Melbourne International Airport is coming to Microsoft Flight Simulator.

Remove landside 3D streetlights: YMML_streetlights.bgl -> MML_streetlights.off.Remove static aircraft around Melbourne Jetbase: YMML_static_aircraft.bgl -> YMML_static_aircraft.off.Remove 3D people, mostly inside terminals (heavy performance impact): YMML_people.bgl -> YMML_people.off.Remove generic Victoria license plates for many cars and buses: YMML_license_plates.bgl -> YMML_license_plates.off.Add landside parked cars (heavy performance impact, disabled by default): YMML_landside_vehicles_max.off -> YMML_landside_vehicles_max.bgl.Remove landside parked cars close to terminals and hangars: YMML_landside_vehicles.bgl -> YMML_landside_vehicles.off.Remove static GSE and vehicles within airport perimeters but not on aprons: YMML_landside_GSE.bgl -> YMML_landside_GSE.off.Remove landside clutter like containers etc.: YMML_landside_clutter.bgl -> YMML_landside_clutter.off.

